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INTERACTIVE CHILDREN'S LAMP
CONNECT Lamp
CHALLENGE
Creating connection between the user and a product through intuitive design.
RESEARCH
01
Who is the User?
Children ages 3-12

Why?
More than 70% of this age group struggle with nighttime fears, including fear of the dark.

Findings:
The relationship between the user and current products is one of safety.

GOAL:
Design a product that is able to comfort the user, and create a connection that makes them feel safe.
IDEATION
02
IDEATION BOARD


3D MODELING
03

Initial Form
Feedback from peers and professors suggested that the form needed to be softer and simpler.
Revisions
Removing the collar on parting line, adding larger fillets at connection points.
Trying more rounded form.
Combining elements from first and second form
Using development of form and inspiration from children's toys, final design solidified.

Final concept sketch
SIMPLIFY
SOFTEN


01
02


03
04
PROTOTYPING
04
Iterative 3D Models
3D printed prototypes for scale and sense of product tactility.




DELIVERABLES
05

INTERACTIVE CHILDREN'S LAMP
CONNECT Lamp
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