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INTERACTIVE CHILDREN'S LAMP

CONNECT Lamp

CHALLENGE

Creating connection between the user and a product through intuitive design.

RESEARCH

01

Who is the User?

Children ages 3-12

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Why?

More than 70% of this age group struggle with nighttime fears, including fear of the dark.

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Findings:

The relationship between the user and current products is one of safety.

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GOAL:

Design a product that is able to comfort the user, and create a connection that makes them feel safe.

IDEATION

02

IDEATION BOARD

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3D MODELING

03

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Initial Form

Feedback from peers and professors suggested that the form needed to be softer and simpler.

Revisions

Removing the collar on parting line, adding larger fillets at connection points.

Trying more rounded form.

Combining elements from first and second form

Using development of form and inspiration from children's toys, final design solidified.

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Final concept sketch

SIMPLIFY

SOFTEN

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01

02

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03

04

PROTOTYPING

04

Iterative 3D Models

3D printed prototypes for scale and sense of product tactility.

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DELIVERABLES

05

INTERACTIVE CHILDREN'S LAMP

CONNECT Lamp

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